Digital A Love Story

Digital: A Love Story (Mac OS X) Jan 19 2016 Full Version A computer mystery/romance set five minutes into the future of 1988. I can guarantee at least ONE of the following is a real feature: -Discover a vast. Digital: A Love Story is a Text-based, Visual-Novel and Single-player video game by Christine Love. The game tells the story of the protagonist’s online relationship with the females and his attempts to solve the puzzle surrounding the death of the various AI. The game presented as if on a computer from the late 1980’s running the Amie OS.

By Tricky April 17, 2011 Add to Favorites

Rating: Digital A Love Story4.8/5 (108 votes)
Comments (33) Views (24,259)

As the name would suggest, Digital: A Love Story by Don't Take it Personally, Babe, It Just Ain't Your Story author Christine Love, is a downloadable romance/mystery set against the backdrop of 1980s online technology. Part interactive fiction, part Uplink-style hacker game, and part nostalgic pastiche of a time of low-res graphics and crackling dial-ups that many current gamers never got to experience (which, for the record, this includes me, and, presumably, the author herself!). Digital: A Love Story (originally shown in a Weekend Download feature) offers a short, sweet and occasionally heart-wrenching trip back in time.

The premise is a powerfully good: You are the owner of a brand-spanking-new 1988 42kb hard drive Amie Workbench computer, complete with modem and dialer. After 'dialing' into the local text-based Bulletin Board System and navigating the message boards there, you strike up a somewhat quick relationship with aspiring poet named Emilia. From there, the plot takes enough twists and turns that saying anything more runs the risk of spoiling.

Analysis: Recreating the blocky-lettered dial-up systems of the past is a form strong enough to be intriguing, even if the game had mediocre content, but Love's writing is more than up to the task. Skyrama small planes. It has just the right mix of affection and parody for its subject, and the plot has the right amount of heart and research behind it. Indeed, the main criticism I have for the writing is that there isn't nearly enough of it. The opening bits of romance feel a bit rushed, as if the game wants you to fall in love with Emilia as quick as possible so that it can get on to the rest of the story. When you 'send' an in-game message, you never get to read what 'you' wrote, only the replies you receive. It's fun to mentally fill in the blanks of the plot, but it's just as likely to leave you a bit lost. As a result, the player may not feel they have much efficacy on the plot beyond typing in a few puzzle answers. The writing is always of high quality, but for better or worse, it definitely leans to the 'fiction' side of interactive fiction a great deal.

The interface for this tale is a faithful recreation of the Amiga 1.0 and the BBSs of days gone by, (as far as I can tell), and therein poses a conundrum for the erstwhile commentator. Just as it seems not quite fair to decry the poor graphics of a game that intentionally uses a pixelated art style to great effect, it seems wrong to criticize Digital for accurately recreating the clunkiness of computer inputs of day gone by as part of its aesthetic. The game would not have the same appeal without it. However, clunky it is, and typing and retyping BBS phone numbers and passwords and struggling with immovable text-windows that block key information may become tiresome. There will likely come a point when you have done all you can think of, and are reduced to calling various BBSs and sending random messages hoping for something to happen.

Perhaps this feeling would be mollified if there was help offered for the interface, but Digital throws you into the deep end. This makes the feeling of investigation palpable, but some aspects of gameplay really needed to be spelled out. (Protip: You can skip the dial-up sound-effect sequence by clicking the 'Dialing..' window. Going through the beeping sounds of the modem is a great inclusion, but considering how many different numbers you need to call, you might lose your patience with this particular historical tidbit pretty quickly.)

With its collection of hacker in-jokes and lore sprinkled throughout, Digital is as much a love story about a bygone era: a time when the internet was primitive, but also a mysterious unknown, its capabilities untested. Communicating with strangers thousands of miles away has become mundane, and because of that, we forget how magical our sufficiently advanced technology is. If you're looking for a recreation of that early magic, ASCII and you will receive Digital: A Love Story.

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