Brilliant Bob Gameplay

Could they be your one true love? Is your secret crush totally perfect for you or would they only break your heart? You might find out the answer to these and other romantic questions in Love Tester.Love tester machines have been in arcades for decades.

Life on the road is filled with obstacles. Do you have the juice to go from gearjammer to boss man in the trucking business? Climb in the can. From big rigs to big business, 18 Wheels of Steel Haulin' puts you in the driver's seat. Climb in the cab and go from gearjammer to boss man. You're steering the whole operation, from choosing the trucks to hiring the drivers in your fleet. Avoid the hazards and you'll be haulin' it in. 18 wheels of steel games. 18 Wheels of Steel Haulin' - PC truck game. 18 Wheels of Steel Haulin' 18 Wheels of Steel is a truck simulator game series developed by SCS Software and published and released by ValuSoft Haul Some! Life on the road is filled with obstacles. Do you have the juice to go from gearjammer to boss man in the trucking business?

They’ve helped millions of people all over the world untangle their love lives or just have a good laugh. This online version of the classic dating game is a lot like those. It’s tons of fun, but take whatever it has to tell you with a grain of salt. This online is for entertainment purposes only! How to Play Love TesterLove Tester is an online.

Simply enter your name and the name of someone you like into the two boxes on the screen. Press the heart button once you’re all done.

After a few moments, you’ll get a result that tells you how well suited you are for one another. Game ControlsKeyboard. USE THE KEYBOARD to type in the names of both you and a person you like.Mouse. LEFT CLICK to press the heart button.Similar GamesIf you would like to play other fun and romantic titles, you should check out these cute and next!.About the Game DeveloperLove Tester was created by, a gaming company based in the Netherlands.Need help? Watch our Walkthrough for this game.

B.O.B.
Developer(s)Gray Matter Inc. (SNES), Foley Hi-Tech Systems (Genesis)
Publisher(s)Electronic Arts
Programmer(s)David Whittaker (Sound Driver)
Composer(s)Michael Bartlow, Lx Rudis (Arranger for Genesis version)
Platform(s)Super NES, Genesis, PlayStation Portable
ReleaseSuper NES
  • NA: June, 1993
  • JP: December 22, 1993
Genesis
  • PAL: 1993
PSP (EA Replay)
  • NA: November 7, 2006
Genre(s)Run and gun, Platform
Mode(s)Single-player

B.O.B. (known in Japan as Space Funky B.O.B.) is a video game that was released in 1993. It is a side-scrolling game, a 2D shooter and a platform game.

History[edit]

Bob's World - Super Adventure gives you the chance to step back in time to your childhood with the legendary mission: Princess Rescue. World of this game contains well designed levels, various enemies, super bosses, simple gameplay, nice graphics and soothing music and sounds. Bob's world has been nothing but empty since the princess got kidnapped into the jungle. Then, the adventure begins. 'OSRS' X Marks the Spot Quest Guide: On Lumbridge Bob, Decoding the Cipher and More. To complete this quest the location start at Bob's Brilliant Axes located in the southern part of Lumbridge.

B.O.B. was developed by Gray Matter Inc. and Foley Hi-Tech Systems, and published by Electronic Arts for both the Super NES and Genesis. The cover art for the EA packaging was illustrated by Marc Ericksen.

In August 2006, GameSpot reported that Electronic Arts would be also porting B.O.B. to the PlayStation Portable as part of EA Replay. It was released in North America on November 7, 2006.[1]

On September 12, 2008 the source code of the SNES version became available as it was found on an eBay-bought hard drive.[2]

Plot[edit]

When B.O.B. crashes his dad's space car on the way to pick up his date, he finds himself stranded on a hostile asteroid filled with enemies. By collecting power ups and using fast reflexes, B.O.B. tries to find his way off the asteroid and to his date. B.O.B. fights his way through three strange worlds in total, encountering several particularly enormous or swift enemies (bosses) along the way, and participating in several cart-race levels. There were several different types of setting for each level, including domed space colony cities, large alien hive-type areas, strange biomechanical facilities, ancient (and apparently haunted) temples and cavernous magma chambers. Some of these settings only appeared on certain worlds.

At the end of each world, B.O.B manages to discover a new space-car to allow him to continue on his journey. The first two both fail him under comical circumstances, resulting in him becoming trapped on an entirely new alien world. With the final car, B.O.B. is at last able to meet up with his date, who is revealed to be a large, blue female robot with a huge mouth, who harshly berates B.O.B. for his tardiness. As she is yelling at him, a slender red female robot flies past them on a space surfboard. B.O.B., frustrated with his obnoxious date, declares 'That's the girl for me!' and drives off in pursuit of the red female. The game ends with a shot of B.O.B. and his new date sitting on a small asteroid together, staring out at the beauty of the cosmos in silence. Behind them, B.O.B.'s car (in the backseat of which his date had stashed her surfboard) stalls and drifts off into space, presumably leaving them stranded together but neither of the lovers seem to notice.

Gameplay[edit]

Typical side scrolling gameplay in B.O.B.

The player can choose from a wide variety of weapons and gadgets called 'remotes', each with their own ammunition or stock. Use of remotes, such as a trampoline or helicopter, is necessary to complete some stages. A punch is also available when ammunition for B.O.B.'s gun runs out, or if the player wishes to conserve it. There is a time limit on every stage and once it runs out the player loses a life.

B.O.B. uses the same game engine as the Wayne's World video game, also developed by Gray Matter. Elements of the shooting, jumping, and boss battles are very similar between the two games.

References[edit]

  1. ^Sinclair, Brendan (2006-08-31). 'EA confirms retro Replay'. News. Gamespot. Retrieved 2010-07-01.
  2. ^Callis, Matthew (2008-09-12). 'Space Funky B.O.B. - Space Funky B.O.B. Source Code'. superfamicom.org. Archived from the original on 2013-01-28. Retrieved 2013-01-14. This was originally posted on eludevisibility.org when I (Matthew Callis) originally bought these disks off eBay

External links[edit]

  • B.O.B. at MobyGames
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