Blush Blush Game Wiki

Blush Blush is a Unity Dating Sim Idle Game created by Sad Panda Studios as their second game, after Crush Crush. However, rather than wrecking the lives of various girls, you accidentally transform a variety of boys into animals and must turn.

Look up blush in Wiktionary, the free dictionary.

Blush may refer to:

  • Blushing, the physiological occurrence of temporary redness of the face as an emotional response
  • Blush (cosmetics) or rouge, a cosmetic
  • Blush (magazine), a Canadian lifestyle magazine
  • Blush wine, a kind of rosé wine
  • Blush (color), a medium bright tone of red-violet
  • Blush, a Crayola crayon color

Film and television[edit]

  • Blush (1995 film), a Chinese film
  • Blush (2015 film), an Israeli film
  • Blush (2019 film), an American film
  • Blush: The Search for the Next Great Makeup Artist, a 2008 American reality TV show
  • 'Blush' (Kim Possible), an episode of Kim Possible
  • Blush, a 2002 dance program and 2005 film by Wim Vandekeybus

Music[edit]

  • Blush (Asian band), a pan-Asian girl band
  • Blush (Mexican band), a 2011 all-girl rock-pop band from Mexico
  • Blush, a band signed to Surfdog Records
  • Blush (Wa Wa Nee album), 1989
  • 'Blush', a song by Aly & AJ from Insomniatic
  • 'Blush', a song by The Hummingbirds from loveBUZZ
  • 'Blush (Only You)', a song by Plumb from Chaotic Resolve

Characters[edit]

  • Blush, a female mascot for Children in Need 2009
  • Blush, a character in the manga Et Cetera (manga)

See also[edit]

  • Blusher, a group of mushroom species
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Blush&oldid=937329342'

0.01. Original posting of the WIP Guide. Please be aware this guide is incomplete and a little out-dated, even for the current release (as of today). Dimitri has just been added to the game, so his information needs to be collected. Likewise, I haven't finished recording every single stage, but I do intend to. IMPORTANT REMINDER: Numbers included are often-times estimated, and sometimes completely made up from my wild and unrepentant imagination. Also, the RESET BONUS numbers HAVE CHANGED.

Actual Sunlight (2014) Video game released 3 April 2014. Actual Sunlight is a short interactive story about love, depression and the corporation. The game puts you in the role of Evan Winter, a young professional in Toronto, as he moves through three distinct periods of his life. Actual sunlight video games. Actual Sunlight is an interactive story about depression set in present-day Toronto.

I know this because I checked my existing Reset Bonus immediately before updating to the version which releases Dimitri, and it was higher after updating than before, so that's good news. Assume they're close-ish, but Low-Balling it a little, lmaoThis guide will be updated. Idk, whenever.

But I'll do my best. If nothing else though, it does have some excellent resources to help people plan their play-through, and the information even just in Nimh's stage-by-stage breakdown is what I was using to grind, which should help you plan out bolstering your Reset Bonus for Dimitri's assorted requirements.I do have a lot of readability and detail improvements PLANNED for the guide, but that presumes I actually follow through, and, well. You know.;D Already got seven beautiful men occupying my time, haha.

But I figure there's some use to this As It Is too, so I'm putting it out there, and hopefully I can beautify and blah blah blah at some point along the way, as well. Gameplay BasicsBlush Blush is based upon the (presumably) popular idle semi-clicker, Crush Crush. Unlike it's counter-part, in Blush Blush you encounter all the boys immediately. But you also promptly cause catastrophe to befall them, and most of them YEET away from you as fast as they possibly can.

Whoopsies!In order to try and make amends, you decide to fall madly and passionately in love with every single attractive male afflicted. This goes off without a hitch and you get a nice, handsome harem out of the whole ordeal.

Nice, score!!Gameplay follows the process of getting the guys to fall for you. Each stage of your relationship has certain requirements, including Heart count, and any combination of gifts, skills, completed activities (dates), and presumably job levels (based on Crush Crush- not in current version so far).Gameplay focuses on balancing the number of Time Blocks you have, with the amount of Money and Hobby levels that are required to fulfill each stage's requirements, while also making enough Time Blocks (and Money) to go on a few Dates as well! As the difficulty of each stage increases, starting over to gain a Reset Bonus becomes an intergral part of the process, so you can complete stages faster and more effectively to reach even higher stages in the relationships.

What It Takes To AdvanceYour resources including Time Blocks, Money, Reset Bonus, and Diamonds. Diamonds are a limited currecny from achievements, and also available through In-App Purchases (which support the developer!).Time Blocks are used to perform any action. This includes holding down a Job (which makes you Money), performing a Hobby (which earns you skill levels), or going on Dates (which give you a graphic, hearts, and are often a requirement to advance your relationship with a guy). Any Hobby will always take 3 Time Blocks each, but the amount required for Jobs and Dates vary.As you continue to perform Jobs, you will earn promotions that increase the amount of money you make from that Job every time it pays out.As you advance through the different stages with each boy, the cost of a Date will increase. In the first phase, Dinner costs 3 time blocks and $131, but in the second phase that increases to 4 time blocks and $36,303. At the final phase, Dinner costs 10 time blocks and $14,233,498.

The amount of time you wait for the date to complete also increases for each phase.Money is used to go on Dates, and to buy Gifts. Both of these will be requirements to advance from one stage to the next with each guy.

Money is earned while you have a Job active (using Time Blocks), and it will payout a certain amount of money every time it completes. You can see the amount earned from the Job per payout in the white bar under its name, and you can see the amount earned Per Second (for deciding which jobs to prioritize and keep active) on the left-side green panel near the top.Although the cost of Dates increases per phase, the cost of Gifts are static. There are two Categories of gifts, which are displayed automatically. Phase One guys will have a different selection of gifts than phase Two or Phase Three guys. Keep in mind that if you buy your gifts in bulk (and you WILL have to buy them in bulk, once you need 77,777 ice cream cones, if not sooner), there will be a 'shipping' charge, which acts as a convenience cost for larger orders. This does increase for larger orders (buying 10 of an item five times is cheaper than buying 50 of that same item at once), but not by a lot.

There is a cool-down on how often you can give Gifts, which decreases with your Reset Bonus.Your Reset Bonus is going to be your absolute best friend. It is impossible- IMPOSSIBLE- to beat this game without reseting. Once you're ready, from the Stats screen you can 'soft reset' your game to start over with all the guys. However all timers will move faster depending on your Reset Bonus, including Job payout, Hobby level gain, Date time, Talk or Gift cool-downs, etc. Getting this as high as possible is the key to True Happiness.The amount of Reset Bonus you gain is determined by the number of Stages you've gone up with between each guy. Fulfilling a single requirement in his list has no effect, and neither does your Money total or your Hobby skill levels, only the total number of Relationship Stages you've gone through with the guys affects its amount.

Performance Enhancing JewelsViewable from the purple Achievements tab, the game current has 211 Achievements you can get. Of those, you can technically only get 209, since two of them require the other 6 guys to be released. Another two (Play For A Month and Play For A Year) aren't especially achievable without cheating. Some others, like 'Get 10 Trillion Hearts' aren't super realistic goals presently, but with cheating are technically also possible.Note: There are only 13 Steam Achievements (for the current version), and these are different than the In-Game Achievements, although there is overlap of course.Every 5 in-game Achievements you unlock provide you with +1 free Diamond, and +1 Time Block to use. For example, at 150 in-game Achievements, i have 36 Time Blocks, so 30 plus the starting 6 Time Blocks.You also receive +1 free diamond the very first time you unlock a new Stage with a Guy, except for the very last stage, where Max Lover gives you +3 free diamonds upon unlock.By this math, you should expect a total possible number of possible diamonds from Guys to be XX, and from Achievements to be 41 (due to the un-released Guys), which means a grand total of YY free diamonds in the current Early Access release. You can get to around thirty of these without too much hassle, but progress will slow down considerably after that.Diamonds can be used to either Enhance Performance, or to Bypass Requirements.You can use Diamonds to purchase Gifts your Guy might require, so that you don't need to have the Money to afford them.

You can also use Diamonds to take your Guy on a Date he requires, and that Date won't cost any Money or Time Blocks, plus rumor has it that you earn extra Hearts from the date this way.I don't recommend ever doing either of those things.Better still, you can use Diamonds to purchase Extra Time Blocks, or to purchase Boosts.Extra Time Blocks (currently) cost 80 Diamonds for 10 Blocks (at 8 diamonds each), 50 Diamonds for 5 Blocks (at 10 diamonds each), or 15 Diamonds for 1 Block. They are a permanenet addition, as long as you only use the Stats screen (soft) Reset.PLEASE NOTE: Store purchases are generally for disposable freemium currency (the Diamonds), so if you do a Full Reset and erase your entire game, most of those purchases won't remain. See the 'Need Help?'

Panel in the yellow Store tab for more information.Diamonds will also allow you to 'Gild' tasks, which will permanently double their speed. You can Gild both Jobs and Hobbies for 10 Diamonds each time. To Gild ever hobby costs a total of 120 Diamonds, and to Gild every Job (currently released) costs another 80 Diamonds.You can also spend your Diamonds on Permanent Speed Boosts. This is my highest recommendation, as it will affect each and every single timer, including Hobbies, Jobs, Talk and Gift cool-downs, Date times, everything.

It is unequivocably the most bang for your sparkly pink buck. Permanent Speed Boosts don't add, they multiply. So you can buy a x8 boost for 75 Diamonds by purchasing the x2 and x4 boosts.

If you purchase the x8 Boost for 100 Diamonds after that, you will reach the max boost of x64.It is also possible to spend Diamonds on a Time Skip of 4 Hours, 1 Day, or 7 Days, but honestly you could just chill out and go do something else, then come back to the game later. You can also gain your Reset Bonus without actually reseting your progress on the Stats screen for 30 Diamonds, but these also seems wasteful since you'll just need to do it again to increase that Reset Bonus even further afterward.

But if you've purchased a large number of Diamonds from the devs, or it suits your play-style, then these are options you're given! Getting The Guy(s)In the current-ish version (which is still Early Access), there are Six (6) of the current Twelve (12) planned guys available to woo.Each guy has three phases, as mentioned above, which are divided into 9 different stages (with a 'max Lover' tenth at the end).

When you first meet a new Beau, he'll be in an Animal form (due to plot reasons), but once things start to lean toward the more romantic his humanoid form will be revealed, albeit with some animalistic traits (like ears or tail) lingering. The third and final phase is fully human and also fully smitten with you, hooray! O/Phase One (Animal) takes 4 stages.Phase Two (mostly Human) is the next 3 stages.Phase Three (all man, baby!) is only 2 stages.You can see my detailed guide on each guy over BELOW, I guess??? Might move them to a separate guide later HAHAHA idek.Every single stage you complete with a guy will increase your total Reset Bonus by a consistent incremental scale. That's multiplied by any Permanent Speed Boosts you may have purchased too, which means investing in those will greatly increase the payout you get from each round of Seduction.The first guy gives you + 0.01 Reset Bonus for each stage, times its number, for a total of 9 stages to complete and max possible + 0.45 Reset Bonus gain. The second guy gives you + 0.02 Reset bonus for each stage, times its number, which has all 9 stages add up to + 0.90 Reset Bonus. The same pattern continues, so the third guy can award you a total Reset Bonus profit of + 1.35, and so on and so forth.Each guy also has an associated trait that affects how effective using the Talk option is to gain Hearts.

If you find that when you Talk to him, you aren't gaining enough Hearts to progress in a timely manner, see if you can use their associated Hobby to raise that trait. For example, using the Survival hobby to raise your Guts will give you more Hearts with Volks every time you talk to him for each Level of Guts you gain. When grinding my Reset Bonus up, I would pretty much just Max Out Nimh, then slide over to Anon and go through his stages until I'd unlocked all the Hobbies. I'd let my Hobbies fill up, and as they reached my Desired Levels to get basically everyone except Anon to Lover/Max (give or take how long Garrett was taking at that stage and if I was actively playing or about to go to bed, etc), I would re-distribute that time into Jobs for money.In the mid-to-late stage, these were my Target levels for the Hobbies to get use of my Time Blocks back as soon as possible. Numbers in ( )'s are for, basically, if you Want Happiness in your life, and aren't going to be leaving it running overnight, and have less than like 250 Reset Bonus and don't have the x64 paid multiplier.SMART: 33GUTS: 30 (or 26) - Note: Dimitri has a stage early on that takes 33 of this.HEALTHY: 37 (or 25)OUTGOING: 45 (or 30)GAMER: 41 (or 25??)CARING: 45 (or 30)PASSIONATE: 29 - Note: Dimitri.

U kno.CONFIDENCE: 27PEACEFUL: 33CREATIVE: 41DISCIPLINED: 37 (or 17)OBSERVANT: 29.

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